Alrighty! On to Part 2!
For this segment we're continuing on with character design using our character from Part 1.
Make a maquette of your character.
It can be either a head maquette, or a full figure maquette.
James Gurney, and other illustrators seem to mainly use Sculpey or Fimo polymer clay. Feel free to use whatever you would like, although I'd say some kind of craft clay, especially the kind that never dries, would be the easiest to work with. If you want something more permanent that you could paint, be sure to use a clay that will either air-dry or harden through baking.
Go ahead and use whatever you like though---mashed potatoes...vegetable shortening...homemade play-dough...
James Gurney recommends in his book, Imaginative Realism, "to economize with the polymer clay, and to make the maquette stronger...use a crumpled ball of aluminum foil formed over a loop of armature wire that can anchor the head, [if you're just doing a head maquette], to [a] wood base and take up some of the volume of the head" (pg. 68).
Inspiration/Examples
James Gurney
Head maquette for Arthur Denison, a character of the Dinotopia books.
From this post.
James Gurney has a lot of great blog posts on various maquettes, etc., which you can find under this link (there are several pages worth).
Adam Rex
Character maquette with plastic whale toy for Billy Twitters & His Blue Whale Problem. (link)
(Link.)
Made from a kneaded eraser. |
For this illustration. |
All posts due by midnight, Friday, April 12.